Reviewed · CITY TOURS
Montréal Scavenger Hunt and City Highlights Walking Tour
Montreal rewards curious walkers. This app-led scavenger hunt gives you a flexible way to explore Old Montreal, with clues guiding you between famous sights and lesser-known details. I like the freedom to pause whenever you wish, and I like that the questions often send you to signs, pictures, and public features rather than asking you to follow a guide’s fixed script. The main drawback is simple: the game may feel slow or unexciting for older teens who want fast action, especially on a hot day.
At about $15.93 per person, this is an inexpensive way to get your bearings around some of Montreal’s most visited landmarks. It works best for couples, families, and friends who enjoy solving puzzles together. If you want a detailed historical talk from a live guide, this is not the right pick.
In This Review
- Key points to know before you go
- Starting at Place d’Armes
- Notre-Dame Basilica and the first clues
- Grand Quai and the Old Port
- Old Montreal, with history found in plain sight
- Place Vauquelin Fountain and the value of stopping
- Bonsecours Market and Notre-Dame-de-Bon-Secours Chapel
- La Grande Roue de Montréal and the final stretch
- How the app changes the experience
- Who gets the best value for $15.93
- Practical details for your day
- Should you book the Montreal scavenger hunt?
- FAQ
- Where does the Montreal scavenger hunt start?
- Where does the activity end?
- How long does the scavenger hunt take?
- Is the experience limited to a fixed time?
- What language is offered?
- Which sights are included?
- How does the app work?
- Is this a private activity?
- Is public transportation available near the meeting point?
- Can I cancel for a full refund?
Key points to know before you go

- The route links eight major Old Montreal sights, including Notre-Dame Basilica, Bonsecours Market, and La Grande Roue de Montréal.
- The Explorial app provides clues, maps, questions, and photo challenges, so your phone is the guide.
- You set the pace, with time to stop, take breaks, or explore around a clue.
- The average playing time is one to two hours, though the experience itself is not limited to a strict time window.
- The private format keeps the activity within your own group, rather than mixing you with strangers.
- The best value comes from the combination of sightseeing and light game play, not from a formal history lesson.
Starting at Place d’Armes
The activity begins at Place d’Armes, a useful starting point in the heart of Old Montreal. From here, you are close to several major sights, so the route puts you into the historic district right away rather than spending the opening minutes on ordinary streets.
After purchasing, you receive an access code for the Explorial app. Download the app, go to the starting point, and begin when your group is ready. The listed hours run from midnight to 11:30 p.m. every day, covering the stated operating period through December 7, 2026.
That broad schedule matters. You do not have to squeeze the activity into one narrow departure slot. You can fit it around a meal, a museum visit, or another Old Montreal plan. The activity ends back at the meeting point, which makes it easier to continue your day without arranging a return transfer.
The app directs you with a map and hints. At each location, you answer questions about what you see. Look for information on signs, photographs, and the buildings or monuments themselves. This gives the walk a purpose beyond taking a quick picture and moving on.
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Notre-Dame Basilica and the first clues

Notre-Dame Basilica is the first listed stop, and it gives the game a strong opening landmark. Even if you already know the basilica from photographs, the questions encourage you to look more carefully at visible details.
The format is straightforward. You find the sight using a hint, arrive at the correct place, then answer questions tied to what is in front of you. You are not simply following a marker from one street corner to another. You are asked to pay attention.
Keep in mind that this activity does not promise a guided interior visit or a dedicated explanation from a historian. Its focus is the public setting and the task. If your main goal is a detailed account of the basilica’s art and architecture, you may want to pair this walk with a separate visit.
Still, the stop works well for a group. One person can read the clue, another can search for the answer, and someone else can handle the map. That small division of labor gives the walk a social feel.
Grand Quai and the Old Port

The route then reaches Grand Quai du Port of Montreal, bringing the activity beyond the tight streets of the old district. This change of setting is useful because it gives the walk some breathing room and connects the historic center with the waterfront.
The app’s map helps you move from one place to the next. You are not expected to know Montreal’s street layout in advance, though you still need to pay attention to where you are going. The experience is self-guided, so nobody is there to gather the group if you lose track of the route.
At the waterfront, the photo challenges may become more enjoyable for groups that like playful tasks. The game awards points for creative snapshots, so you have a reason to stop and try something rather than simply record the view.
The tradeoff is that the experience depends heavily on your group’s mood. A family that likes silly pictures and friendly competition may have a fine time. A group that wants quiet sightseeing may find the photo tasks unnecessary.
Old Montreal, with history found in plain sight

Several itinerary entries refer to Old Montreal, including a general Old Montreal stop and another visit within the district. That repetition reflects the nature of the route: you are exploring a compact area with several important sights rather than racing through widely scattered parts of the city.
This is where the activity’s question format makes the most sense. You can learn from details already placed around you, including signs and images. The information is delivered in small pieces, at the exact place where it matters.
I like this approach for first-time visitors who want an introduction without committing to a long formal tour. You get a broad look at the district and a few prompts that help you notice more. It also suits anyone who wants to rediscover an area they have visited before.
Do not expect every clue to feel equally exciting. One participant found the experience informative but thought the side tasks were boring, while others enjoyed the educational and interactive parts. That difference is important. The activity is not a nonstop challenge. It is a walking tour with game elements.
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Place Vauquelin Fountain and the value of stopping

Place Vauquelin Fountain is one of the route’s more focused stops. It gives you another public landmark to locate and inspect, while keeping the group close to the main sights of Old Montreal.
The app asks you to find the place, then solve questions connected to it. This structure gives you permission to pause. Instead of hurrying past a fountain on the way to the next attraction, you have a reason to look at it.
That may sound minor, but it is the main strength of this activity. Montreal’s old district can be easy to see too quickly. You walk, take a few pictures, and move on. The questions slow you down just enough to notice details you might otherwise miss.
Your score also gives the group a gentle goal. You do not need to compete seriously, but points can keep children or competitive friends interested. If nobody in your group enjoys games, the same system may feel like extra work.
Bonsecours Market and Notre-Dame-de-Bon-Secours Chapel

Bonsecours Market, or Marché Bonsecours, is another major stop. Its prominent setting makes it easy to connect the activity’s sightseeing with Montreal’s historic core. The questions encourage you to look at the building and nearby information rather than treating it as a backdrop.
Next comes Notre-Dame-de-Bon-Secours Chapel. Having both sites in the route helps create a sense of place. You are not only checking off isolated attractions. You are moving through one part of the city where markets, religious buildings, public squares, and waterfront spaces sit within the same walking area.
The activity is particularly useful here if you like learning in short bursts. You get information at each stop without sitting through a long explanation. That makes it easier to stay engaged if you have limited time or mixed interests in your group.
The limitation is the lack of a live person to answer follow-up questions. If a clue raises your interest in the chapel or market, the app may not provide the depth that a specialist guide could offer. Think of this as a well-priced introduction, not a complete lesson in Montreal’s past.
La Grande Roue de Montréal and the final stretch

La Grande Roue de Montréal appears near the end of the route. The giant observation wheel provides a clear final landmark and gives the walk a different visual focus from the older buildings and public squares.
The activity does not state that a ride on the wheel is included. You should treat it as a sightseeing stop within the scavenger hunt, not as an admission ticket or separate attraction booking.
Ending in this part of the route also gives your group a natural point to pause, take a creative photograph, or compare scores before returning to the meeting point. The route finishes back at Place d’Armes, so you are not left guessing where the activity ends.
Because the full activity usually takes one to two hours, it can fit neatly into a half-day plan. The stated experience is not limited in time, however, so you can take breaks and explore at your own pace. That flexibility is one of the strongest reasons to choose it over a scheduled group walk.
How the app changes the experience

The Explorial app handles the core work: map guidance, hints, questions, and photo challenges. You need to be comfortable using your phone while walking and solving tasks.
The map is helpful for finding the next location, but the app does not replace basic awareness. You still need to watch the route and make sure your group stays together. Since there is no live guide, you also control the rhythm and decide when to read, stop, or move on.
I see this as a good choice for independent visitors. You can start within the listed hours, pause for food, and continue without holding up another group. The private format is also valuable for families or friends who want their own jokes, pace, and level of competition.
The same privacy can make the experience feel less lively. There is no larger group to energize the game and no guide to add personality. The enjoyment comes from your own group and how seriously you choose to play.
Who gets the best value for $15.93
At $15.93 per person, the price is modest for a two-hour activity in central Montreal. You are paying for a planned route, digital clues, and a sightseeing game that covers several recognizable places.
The value is strongest when you want three things at once:
- A low-cost introduction to Old Montreal
- A self-guided route with no fixed departure time
- An activity that gives your group something to solve together
It is less compelling if you only want transportation, a long historical talk, or admission to attractions. No entry tickets are listed for the basilica, chapel, market, or observation wheel. The experience is about finding and examining the sights from the route.
The ratings are strong overall, at 4.7 out of 5 from 25 reviews, with 92 percent recommending it. Positive feedback focuses on the activity being fun, educational, easy to organize, and a good way to learn about Old Montreal’s buildings and monuments.
There is a useful warning in the less positive feedback. One family found it boring for older teens, and hot weather made the outdoor tasks less appealing. You should consider the forecast and your group’s patience. On a warm day, the option to take breaks helps, but it cannot remove the strain of walking in full sun.
Practical details for your day
The activity is offered in English. Most people can participate, and service animals are allowed. The meeting point is near public transportation, which makes Place d’Armes practical for reaching from elsewhere in Montreal.
Confirmation arrives when you book. Since the activity is private, only your group takes part. That means you can set the pace, but it also means you should choose companions who will engage with the clues rather than expect a guide to entertain them.
Free cancellation is available up to 24 hours before the start time for a full refund. Cancellations or changes made within 24 hours are not accepted for a refund, and the cutoff follows local Montreal time.
I would plan for roughly two hours, while leaving extra room if you want breaks or photographs. Since the route returns to Place d’Armes, you can easily treat it as an introduction before lunch, shopping, or another Old Montreal visit.
Should you book the Montreal scavenger hunt?
Book it if you want an affordable, private way to see Old Montreal while solving questions and taking playful photographs. It is especially well suited to couples, families with engaged children, and friends who enjoy a little competition.
Skip it if you want a guide with deep subject knowledge, a tightly narrated history tour, or a thrill-filled activity for teenagers. The game is light and flexible, not demanding at every stop.
For most independent visitors, the strongest reason to book is the freedom. You get the route and the prompts, then choose how much time to give each place. At a low price, that is a sensible way to get oriented in Montreal without surrendering your whole afternoon.
FAQ
Where does the Montreal scavenger hunt start?
It starts at Place d’Armes, Montréal, QC H2Y, Canada.
Where does the activity end?
The activity ends back at the meeting point at Place d’Armes.
How long does the scavenger hunt take?
It lasts about one to two hours on average.
Is the experience limited to a fixed time?
No. You can explore at your own pace, take breaks, and continue without a strict time limit.
What language is offered?
The experience is offered in English.
Which sights are included?
The route includes Notre-Dame Basilica, Grand Quai du Port of Montreal, Old Montreal, Place Vauquelin Fountain, Bonsecours Market, Notre-Dame-de-Bon-Secours Chapel, and La Grande Roue de Montréal.
How does the app work?
After booking, you receive an access code. Download the Explorial app, go to the starting point, and use the map, hints, questions, and photo tasks to complete the activity.
Is this a private activity?
Yes. Only your group participates.
Is public transportation available near the meeting point?
Yes. The meeting point is near public transportation.
Can I cancel for a full refund?
Yes, if you cancel at least 24 hours before the experience’s start time. Cancellations within 24 hours are not refunded.
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